0.4:Putting the song together
From LMMS Wiki
You use the Song Editor to link together the various sounds, rhythms, and melodies into a complete performance.
The main unit that you work with in the Song Editor is a track. Each track is a horizontal row in the Song-Editor window. For example, the Song-Editor in the picture above has 4 tracks: an Instrument, a Sample, a Beat/Bassline, and an Automation track; this is the default “New Project” configuration. The left part of the track controls the type of track and the right part (the grid of gray rectangles) displays a timeline of sounds that are going to be produced by that track. There are several different types of tracks, and each type has its own way of working.
Typically, Sample tracks are used for playback of a sound file recordings. Use a Sample track when you want to playback a sound file exactly as it was recorded. This allows you to have live musicians alongside the music you compose within LMMS. Currently, however, there are no tools to trim the start of the sample, tune it, or scale it to fit within the bars of your LMMS project. These tasks should be done beforehand in an audio editing program such as Audacity. Sample tracks are the simplest type of track because they only have a volume control and an effects chain.
The AudioFileProcessor plugin is also a container for samples, but the AudioFileProcessor has all the control tabs found in the instrument plugins: ENV/LFO with filters, FUNC with arpeggio and chord, FX chain, and MIDI. You should use an AudioFileProcessor track when you have a soundfile that you want to modify with effects or or other tricks. Experiment! LMMS can produce a lot of amazing sounds.
Beat/Bassline Tracks (BB tracks) are different from the other Song-Editor tracks, because their notes (i.e. beats) are created in the Beat+Bassline Editor, and only a representation of the track is shown in the Song-Editor (appear as a blue blocks instead of black blocks). Therefore, you can see only the timeline blocks for a BB track in the Song-Editor. If you need to change something in the track, you must do it in the Beat+Bassline Editor, where the track's notes (beats) are defined. The benefit of BB tracks is that they are continuous (i.e. they loop continuously). In the Song-Editor, a BB track can be dragged to any time length and the notes (beats) will be repeated. BB tracks are used mostly for percussion and repeated basslines. You can, however, play instruments in these tracks--just remember that BB tracks will loop. BB tracks have a few idiosyncrasies to watch out for: see Beat + Bassline Editor
Instrument tracks are the standard components for composing melodies. They are represented in the Song-Editor by black blocks that:
- can be moved horizontally,
- can be copied either vertically or horizontally (Ctrl+drag)
- cannot be dragged to new length
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